Developing Programming Competence Among Physics Education Students With Multi-Platform E-Learning During COVID-19

Authors : Muhammad Taufik Syahid; Jannatin Arduha; Sutrio Sutrio; Wahyudi Wahyudi; Muhammad Zuhdi
article cite 1 Year 2023
source: Jurnal Penelitian dan Pembelajaran Fisika Indonesia
Abstract

This research examines the effectiveness of a multi-platform e-learning approach in developing programming competence among physics education students at Mataram University's Faculty of Teaching and Education during the COVID-19 pandemic. The R2D2 model, an iterative and cyclical constructivist learning design process emphasizing creative learning experiences, serves as the methodological framework. Data collection employs questionnaires and tests. The research yields two primary findings: the development of a multi-platform e-learning media for a computer programming course by combining features from SIA, SPADA Unram, YouTube Channel, Google Drive, and WhatsApp groups; and student learning outcomes falling within the "satisfaction" category. Statistical analysis of class A and B data (means and standard deviations: 76.429/0.782 and 74.57/1.06, respectively) reveals insufficient evidence to conclude a significant difference in data variability between the two groups. Keywords: Programming Competence, Multi-platform e-Learning, Physics Education Students, Covid-19.


Concepts :
Educational Methods and Outcomes
Educational Curriculum and Learning Methods
Technology-Enhanced Education Studies
article cite 1 Year 2023 source Jurnal Penelitian dan Pembelajaran Fisika Indonesia
SDGs
Good health and well-being
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